Anyone trying to plan the next two weeks around Roblox's biggest Halloween crossover needs the Hollow event schedule locked down before the maze doors swing open. The full run stretches from a Thursday afternoon opening to a Monday reward-claim close, with a Saturday night live finale parked in the middle, and missing any one of those windows means losing tickets, badges, or a piece of the cosmetic catalog for good. This guide gives you every timestamp, the daily reset window, and a planning grid so you can clear the maze, bank the rewards, and still make it to class on Monday.
The Hollow Event Schedule at a Glance
The event runs a hard twelve-day arc from Thursday, October 22, 2026 through Monday, November 2, 2026, with one major live moment in the middle on Saturday, October 31. The opening is staggered between paying and free players, and the closing is a strict reward-claim deadline rather than a content shutdown, so the structure matters more than the headline dates. Below is the full timeline condensed into one grid before we go section-by-section.
| Date | Time (PT) | Phase | Who Gets In |
|---|---|---|---|
| Thu, Oct 22, 2026 | 12:00pm PT | Roblox Plus early access | Subscribers only |
| Thu, Oct 22, 2026 | 2:00pm PT | Free-to-play opening | Everyone |
| Thu, Oct 22, 2026 | 3:00pm PT | First quest goes live | Everyone |
| Fri–Mon, Oct 23–26, 2026 | 2:00pm PT (daily) | Clue farming / ticket stacking | Everyone |
| Tue–Fri, Oct 27–30, 2026 | 2:00pm PT (daily) | Source-game quest routes | Everyone |
| Sat, Oct 31, 2026 | Morning PT | Live finale broadcast | Everyone |
| Sat, Oct 31, 2026 | 8:00pm PT | Halloween night finale show | Everyone |
| Sun, Nov 1, 2026 | 2:00pm PT | Final claim push | Everyone |
| Mon, Nov 2, 2026 | 12:00pm PT | Reward store closes | Everyone |
Two things to notice in that grid: the Hollow start time is officially 2:00pm Pacific for the free tier, and the Hollow end date for rewards is November 2, not October 31. A lot of players confuse the finale show with the deadline and end up missing their final ticket claims, which is why the claim window gets its own line below.
How the Opening Window Works
The 2pm PT October 22 opening is not the first moment anything happens. Roblox Plus subscribers get a two-hour head start at noon PT, which gives paying players the chance to clear Day 1's monster, bank the first clue batch, and screenshot the empty maze before the public queue hits. By 2pm PT, the public server is live and the quest tracker switches on, so the first clue-hunting loop is technically already running for everyone at 2pm PT on day one. The 3pm PT slot is a soft "official start" for the daily rotation that then repeats at 2pm PT for the rest of the run.
The staggered window exists for two reasons. First, it lets the developer team monitor server load in waves and patch any queue overflow before the free-to-play surge lands. Second, it gives Plus members a tangible perk during a free event, which helps retention. According to the official Roblox Newsroom announcement, both groups end up in the same daily cycle by the 3pm PT reset on October 22, so the only difference is who gets first access to Day 1's monster encounter.
Why the Daily Reset Sticks to 2pm PT
Every single day of the event uses the same 2:00pm Pacific reset. Clue token spawns, ticket payouts, and the daily monster swap all flip at that exact hour, so building a routine around it is the single biggest quality-of-life upgrade you can make during the run. Players who set a 2pm PT alarm consistently outperform players who log in at random times because the spawns are denser in the first hour after reset, and the matching queue clears out faster. The reset window is also when Roblox Plus members get their daily ticket bonus credited, which stacks on top of the regular run payout.
If you want to see exactly which monster drops at which time stamp, the daily rotation breakdown has a per-hour spawn map that lines up against the 2pm PT schedule.
When The Hollow Starts and When It Ends
The Hollow start date is Thursday, October 22, 2026 and the Hollow end date is Monday, November 2, 2026, but those two timestamps describe very different things and confusing them will cost you rewards. The October 22 opening unlocks the maze, the daily quest loop, and the ticket earning economy. The November 2 close shuts down the reward store, the ticket exchange, and the badge redemption path, but it does not delete any items you have already banked. Anything you have converted to inventory before noon PT on November 2 stays in your account forever.
| Date | What Closes | What Stays Open |
|---|---|---|
| Oct 31, 8pm PT | Live finale, last clue token batch | Maze, daily quests, badge tracker |
| Nov 1, 2pm PT | None (final reset) | Everything |
| Nov 2, 12pm PT | Reward store, ticket exchange, badge redeem | Banked inventory items only |
Eurogamer's event coverage treats November 2 as the canonical end date because that is when the developer stops issuing new tickets and pulls the claim portal. Anyone still holding raw tickets when that window closes loses the unspent balance, so the final 36 hours are about spending, not earning.
The Oct 31 Finale in Context
The Saturday October 31 live finale is the dramatic centerpiece of the run, but it is not the end of the event. It is a synchronized broadcast moment where the final monster, the Overseer, appears in a special nighttime maze, the Overseer-themed ticket bonus unlocks, and a creator-led show runs across the official Roblox channel. The finale starts in the morning Pacific time and climaxes with the Halloween night broadcast at 8:00pm PT, after which the maze reverts to its normal Sunday rotation.
Players who treat the finale as the end often log out the moment the broadcast ends and forget that they still have Sunday and Monday to spend leftover tickets. The smartest approach is to bank the finale's ticket bonus immediately, then plan a Sunday morning farm and a Monday claim sweep before the store pulls the plug at noon PT on November 2. This is also the moment when the event days walkthrough becomes useful, because it shows how the finale's pattern slots into the wider nine-night arc.
Daily Reset Times and the Nine-Night Cycle
The Hollow runs a nine-night monster rotation inside a twelve-day calendar, and the daily reset is what stitches the two together. Each reset at 2pm PT drops a new monster, a new clue token layout, and a fresh daily quest, and the cycle repeats for nine consecutive days until the Overseer finale on night nine. The remaining days on the calendar (October 22 setup, October 31 finale show, and the November 1–2 claim window) sit on top of that core cycle.
| Night | Date | Monster (Source Game) | Reset Time |
|---|---|---|---|
| Night 1 | Oct 22 | The Deer (DOORS) | 2:00pm PT |
| Night 2 | Oct 23 | Twisted Dandy (Dandy's World) | 2:00pm PT |
| Night 3 | Oct 24 | Mimic (DOORS) | 2:00pm PT |
| Night 4 | Oct 25 | Rush (DOORS) | 2:00pm PT |
| Night 5 | Oct 26 | Bob (DOORS) | 2:00pm PT |
| Night 6 | Oct 27 | Piggy (Piggy) | 2:00pm PT |
| Night 7 | Oct 28 | Brute (Piggy) | 2:00pm PT |
| Night 8 | Oct 29 | Overseer Warden (DOORS) | 2:00pm PT |
| Night 9 | Oct 30 | Final monster (TBA) | 2:00pm PT |
| Finale | Oct 31 | Overseer (event) | Live broadcast |
The official The Hollow game page on Roblox for the schedule confirms the 2pm PT daily cadence and the staggered open, while the event calendar overview gives a printable version of the same cycle with per-time-zone conversion. The 2pm Pacific time slot translates to 5pm Eastern, 10pm UK, and 7am the next day in Sydney, so international squads can plan by converting from Pacific rather than memorizing local clocks.
Why 2pm Pacific Matters More Than the Time Zone Suggests
The reset sticks to Pacific because Roblox's own live ops and content team is based in the US West Coast timezone, which means server maintenance, hotfixes, and emergency patches all anchor to the same clock. Players who live outside the Pacific window either get up early or stay up late, and community-tested convention is to log in within the first 30 minutes after reset when monster spawn density and matching queue speed are both at their peak.
The other reason 2pm PT is sacred is that it lines up with a school dismissal window in the US, which is when Roblox's daily concurrent player count spikes regardless of what event is running. Logging in at 2pm PT means you are playing during the densest queue of the day, which is great for squad matchmaking and terrible for solo stealth, so experienced players often wait until 4pm or 6pm PT to do their clue runs and use the 2pm slot for fast claim sweeps.
The Halloween Finale on Oct 31
The Saturday October 31 finale is its own event inside the event, and the Hollow opening time for that day is technically still 2:00pm PT, but the main attraction is the live broadcast that evening. The morning reset runs the normal Day 10 cycle, which gives players a final chance to bank regular tickets, and the broadcast kicks off in the late morning Pacific time with developer commentary, creator drops, and a special map variant. The Halloween night broadcast at 8:00pm PT is the climactic moment and the one Roblox promotes hardest on social media.
| Finale Slot | Time (PT) | What Happens |
|---|---|---|
| Morning reset | 2:00pm PT | Normal Day 10 rotation, final regular tickets |
| Pre-show | ~4:00pm PT | Creator interviews, ticket bonus unlocks |
| Main broadcast | ~7:00pm PT | Overseer finale match, clue token drop |
| Halloween night show | 8:00pm PT | Synchronized broadcast, final monster reveal |
| Post-show | 9:00pm PT | Bonus ticket window, last clue tokens |
Players who want the full finale experience should log in by 1:30pm PT on October 31 to claim their Day 10 tickets before the broadcast starts, then stay online through the 8:00pm PT show to catch the synchronized clue drop. The extended event guide maps out each finale slot in detail and gives a recommended squad build for the Overseer fight.
What Actually Closes on Nov 2
November 2 is the reward-claim deadline, not a content shutdown. The maze, the daily quests, the clue token spawns, and the source-game quest routes all freeze at noon PT on November 2, and the reward store, the ticket exchange, the badge redemption portal, and the Plus daily bonus tracker all go offline at the same moment. Items that you have already converted to inventory stay in your account permanently, and any Roblox Plus perks you unlocked during the event also persist.
The most common mistake is treating November 2 as a "last day to play" rather than a "last day to claim." Players who show up at 11am PT on November 2 expecting one more maze run find the server already in soft shutdown, and any tickets they earned in the morning sit unspent because the exchange has been pulled. The safer play is to spend tickets down to zero by Sunday night and only use Monday for a final inventory check, not a final play session.
Planning Your Runs Around the Schedule
Knowing the timestamps is one thing, but the schedule only matters if it lines up with your actual availability. The smartest way to use the Hollow event schedule is to map your real-life week against the daily reset, lock in the Oct 31 finale, and protect the Nov 2 claim window as if it were a job interview. Below is a planning grid for three common player types so you can see which sessions actually move the needle.
| Player Type | Best Login Windows | Priority Sessions |
|---|---|---|
| Casual (1 hr/day) | 2:00–2:30pm PT daily + Oct 31 finale | Daily reset sweep, finale day, Nov 1 claim |
| Active (2–3 hrs/day) | 2:00pm PT + 6:00pm PT | Both reset windows, source-game quests, badge push |
| Hardcore (4+ hrs/day) | 2:00pm PT, 5:00pm PT, 9:00pm PT | All three windows, squad finale, claim sweep |
If you are juggling school, work, or other games, the most valuable sessions are the 2:00pm PT reset (because it is when ticket bonuses and clue tokens refresh), the Oct 31 finale (because it pays the Overseer bonus), and the Nov 2 noon PT close (because missing it costs you unspent tickets). Everything else is incremental farming on top of those three anchors.
Sample Week-Long Plan
A realistic plan for someone with after-school availability looks like this: clear the daily 2:00pm PT reset from Thursday October 22 through Friday October 30, hit the Saturday finale from 2:00pm PT through the 8:00pm PT broadcast, spend Sunday morning converting tickets to inventory, and use Monday morning for a final sweep before the noon PT close. This plan hits every meaningful window without requiring a single late night and keeps the badge tracker on pace for the full reward track.
Players who cannot commit to the daily 2:00pm PT window should at minimum protect three sessions: the opening on Oct 22, the Oct 31 finale, and the Nov 2 claim. Even with that minimum commitment you can clear most of the reward track if you spend the available hours well, because the source-game quest routes pay out in bulk chunks rather than drip-feeding tickets.
Time Zone Conversion Cheat Sheet
The schedule anchors to Pacific Time, so converting to your local zone is the difference between logging in on time and missing the reset by an hour. The table below covers the most common zones for Roblox's player base.
| Region | 2:00pm PT Reset | 8:00pm PT Finale | 12:00pm PT Close |
|---|---|---|---|
| US East (ET) | 5:00pm | 11:00pm | 3:00pm |
| UK (BST/GMT) | 10:00pm | 4:00am (next day) | 8:00pm |
| Central Europe (CET) | 11:00pm | 5:00am (next day) | 9:00pm |
| Australia East (AEST) | 7:00am (next day) | 1:00pm (next day) | 5:00am (next day) |
| Japan (JST) | 6:00am (next day) | 12:00pm (next day) | 4:00am (next day) |
Players in Australia and East Asia get the worst deal on the reset because it lands in the early morning, but the 8:00pm PT finale is much friendlier and the noon PT close is a workable evening session. UK and European players get the late-night finale and a comfortable evening close, while North American players have the easiest resets and the most inconvenient finale. Pick your zone in the table, lock the three anchor times into your calendar, and the rest of the schedule plans itself.
Common Schedule Mistakes and How to Dodge Them
Even experienced players slip up on a few predictable points. The biggest one is treating October 31 as the end of the event and not protecting the November 1 and 2 windows for ticket spending. The second is logging in after 2:00pm PT on a weekday and missing the reset, which usually means a wasted session because the daily ticket bonus has already been claimed by someone else. The third is showing up at 11:00am PT on November 2 expecting one more run and finding the claim store already in soft shutdown.
| Mistake | Cost | Fix |
|---|---|---|
| Treating Oct 31 as the end | Lose unspent tickets on Nov 2 | Spend tickets by Sunday night, use Monday for inventory check only |
| Missing the 2pm PT reset | Lose daily ticket bonus, fall behind on clues | Set a 1:55pm PT alarm, log in within 5 minutes of reset |
| Logging in on Nov 2 expecting a run | Miss the claim window entirely | Convert tickets by 11am PT on Nov 2 |
| Skipping the Oct 22 opening | Lose Day 1 monster bonus and first clue batch | Block 2pm PT on Oct 22, even if it's just 30 minutes |
| Ignoring source-game quest windows | Miss bulk ticket payouts | Plan quest runs during the Tuesday–Friday window |
These mistakes are easy to dodge once you see them written out, but they bite hard during the actual event because the daily grind makes players forget the bigger picture. The updated rewards tracker shows which items go missing most often after the finale, and the pattern lines up almost exactly with the mistakes in the table above.
What To Do If You Fall Behind
Falling behind on the daily reset is recoverable as long as you do not miss three in a row. Each day you skip costs you roughly one badge tier and a batch of clue tokens, but the source-game quest routes can backfill about 60% of the lost tickets if you grind them on a weekend. The point of no return is missing the Oct 30 source-game quest window, because the Oct 31 finale bonuses and the Nov 1–2 claim window do not generate new tickets at the same rate.
If you know in advance that you will miss a weekday, the best play is to send your squad in to bank clues on your behalf and convert them to shared inventory tickets the moment you log back in. The shared inventory system does not expire, so a teammate's claim can carry you through a missed day as long as the exchange happens before the Nov 2 close.
Frequently Asked Questions
What time does The Hollow start on October 22?
The Hollow opens at 2:00pm PT on Thursday, October 22, 2026 for free-to-play players, with Roblox Plus subscribers getting a two-hour head start at 12:00pm PT. The daily quest tracker switches on at 3:00pm PT, and the first monster, the Deer from DOORS, appears in the maze immediately after the 2pm reset.
When does The Hollow end?
The Hollow event ends on Monday, November 2, 2026 at 12:00pm PT, which is when the reward store, ticket exchange, and badge redemption portal all close. The live finale runs on Saturday, October 31, 2026, but it is not the end of the event because Sunday and Monday are reserved for final ticket spending and inventory claims.
When is the live finale on Oct 31?
The Hollow's live finale runs across Saturday, October 31, 2026, with a morning reset at 2:00pm PT, a creator pre-show around 4:00pm PT, the main broadcast at roughly 7:00pm PT, and the synchronized Halloween night show at 8:00pm PT. The Overseer monster appears during the main broadcast and the final clue token drop lands during the 8pm show.
What is the daily reset time during the event?
Every day of The Hollow event resets at 2:00pm Pacific Time, including weekends, the finale day, and the final claim day. The reset is when new clue tokens spawn, the daily monster swaps, ticket bonuses credit, and the quest tracker refreshes, so logging in within the first 30 minutes after reset is the most efficient way to play.
Can I still play the maze after November 2?
No, the maze, the daily quests, the source-game quest routes, and the clue token spawns all freeze at noon PT on November 2, 2026. The Hollow does not return as a permanent mode, so this is the only window to clear the nine-night cycle and bank the full reward track before the server shuts down.